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Nasamea's Techniques

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Nasamea's Techniques Empty Nasamea's Techniques

Post by Nasamea Tue Apr 27, 2010 10:17 pm

Ninjutsu




Katon

Name of Jutsu: Katon: Shuriken No Jutsu (Fire: Throwing Star)
Rank: D
Range: Close (0 - 5m)
Type of Jutsu: Ninjutsu
Users: Tishuto Clan
Element Affinity: Katon
Training Link: -

Description: Upon performing the necessary hand signs, the user focuses fire chakra into their hands. When swinging their hand out, this chakra will shape through their fingers and move to the opponent much like shuriken would. Real shuriken could hide within these small balls if the user wishes to add them. Capable of first degree burn on contact besides setting flammable matter a light.

Weakness: Simpy dodge these small balls of fire. Wind can be used to 'kill' these smalls balls if used enough. Water can be used to put the fire out. Earth can be used to block.

-------------------------

Name of Jutsu: Kasai Tama (Fire Bullet)
Rank: D
Range: Close - Mid (0 - 10m)
Type of Jutsu: Ninjutsu
Users: Tishuto Clan
Element Affinity: Katon
Training Link: -

Description: Utilizing Katon chakra, the user is capable of spitting out tiny balls of condensed fire at a rapid pace; about 5 to 10. These balls travel at a very fast rate towards their target and give about a first degree burn upon contact. However. do this small size it's only a light burn. They will, however, cause flammable objects to light on fire.

Weakness: Simpy be fast enough to dodge these small balls of fire. Wind can be used to 'kill' these smalls balls if used enough. Water can be used to put the fire out. Earth can be used to block.

-------------------------

Name of Jutsu: Enkou Hashira (Flame Pillar)
Rank: C
Range: Close (0 - 5m)
Type of Jutsu: Ninjutsu
Users: Tishuto Clan
Element Affinity: Katon
Training Link: -

Description: Upon preforming the necessary hand signs and using Katon chakra, the user will slam their foot or plan into the ground before casting this chakra out within a 5 meter range around them. This chakra will then shoot straight out of the ground like a pillar. This 'flame pillar' is normally at least 1 to 3 feet around and shoots roughly 5 to 10 feet up.

Tishuto clan members used to use this when protecting their crop from unknown forces, sectioning out an area of withered crops to burn, or simply to attack a foe when in combat. There are, of course, various other users to a pillar of flame as well.

Weakness: Fuuton attacks can cause the pillar to shift. Water in general can cause the fire to go out and prevent it from rising out of the ground. Doton attacks can be used to close the hole in the ground, created by the flames, to 'kill' the fire. Simply be out of range of the fire attack, or dodge, once in use.

-------------------------

Name of Jutsu: Endan (Fireball)
Rank: C
Range: Close (0 - 5)
Type of Jutsu: Ninjutsu
Users: Katon users
Element Affinity: Katon
Training Link: -

Description: After performing the necessary hand seals the ninja will then inhale air via their mouth and rear their head back. Upon exhaling and utilizing fire chakra, the user will release a rather large jet of fire from their mouth and incinerate everything in range. This fireball is generally 5 feet high and 5 feet wide upon training and can travel to up to at least 5 meters away; growing weaker the further it gets.

Weakness: Target must be in range, meaning the technique is easy to dodge. Water can simply put the fire, Earth ninjutsu can be used to block if used right, and Wind ninjutsu can be used to manipulate the fire elsewhere.

-------------------------

Name of Jutsu: Housenka no Jutsu (Fire Release: Phoenix Immortal Fire Technique)
Rank: C
Range: Close - Mid (0 - 10)
Type of Jutsu: Ninjutsu
Users: Katon users
Element Affinity: Katon
Training Link: -

Description: Utilizing the Katon element, the user performs the necessary handsigns before inhaling air. Upon exhaling, the user is able to move their mouth in a way to release at least 5 to 20 small fireballs at the opponent. It is also possible to hide shuriken within the fireballs, creating an unexpected secondary surprise attack. For the most part, however, this jutsu is used as a distraction.

Weakness: Water can put the fireballs out and the fireballs are uncontrolled. This means they can be dodged rather easily if you move the right way.

-------------------------

Name of Jutsu: Ryuuka no Jutsu (Fire Release: Dragon Fire Technique)
Rank: C
Range: Close - Mid (0 - 10)
Type of Jutsu: Ninjutsu
Users: Katon users
Element Affinity: Katon
Training Link: -

Description: The user uses cord, wire, etc to somehow wrap around the target; whether by using kunai, shuriken, or other tools. These wires could also be dipped in an oil or flammable liquid before hand to make the fire travel down them much more quickly and intensify the flame slightly. Upon being trapped in these wires or cord, the user then breaths fire along the wire or cord, setting it a light as it follows the path of this material until eventually it surrounds the target in a ball of fire.
*If wire is used, the wire will also then be heated up and has the capability to burn the target as well.

This is capable of leaving the target third degree burns due to the fire, and wire if used.

Weakness: Takes wire, cored, etc, to perform this jutsu and it can be easy to dodge the materials, which means you can dodge the fire. Water can put the fire out and the materials could always possibly cut or doused in water to prevent the fire from traveling down them.

-------------------------

Name of Jutsu: Kasumi Enbu no Jutsu (Mist Waltz Technique)
Rank: C
Range: Close - Mid (0 - 10)
Type of Jutsu: Ninjutsu
Users: Katon Users
Element Affinity: Katon
Training Link: -

Description: Upon performing the necessary handsigns, the user will inhale before spitting out a large amount of flammable mist from their mouth. When the mist hits flame or if the flame touches the mist, combustion will occur and thus the mist will explode and incinerate everything in its path. Anyone the mist or flames may receive 3rd degree burns; especially if they are drenched in the mist and if the mist is lit on fire.

Weakness: Water can be used to wash away the mist and put the flames out. Earth can be used to block self from being hit with the mist. Wind can be used to possibly direct the mist and flames elsewhere if powerful enough. Dodge the mist or fire, be at least 10 feet away from the mist upon combustion.

-------------------------

Name of Jutsu: Haisekishou (Fire Release: Ash Pile Burning)
Rank: B
Range: Close - Mid (0 - 10)
Type of Jutsu: Ninjutsu
Users: Katon Users
Element Affinity: Katon
Training Link: -

Description: The jutsu allows the user to spew superheated ash from their mouth that can surround the target in a dark cloud. This ash is hot enough to cause third-degree burns on the victim and because it's composed entirely of ash, it stays in the air around the victim like a hot cloud. If the user clicks his teeth, the stagnant ash will then ignite, creating a violent explosion that can envelope the user. With enough force this explosion could even have the capability to knock the victim out.

Weakness: Wind ninjutsu can be used to scatter the ash around and away from the victim, water can be used to douse the ash and make it useless, and earth can be used as a sort of shield to protect the victim from the explosion. The victim could also dodge the ash before it has time to settle around them and to avoid the explosion; if they can get away in time.

-------------------------

Name of Jutsu: Daiennetsu Genko (Hell-Fist)
Rank: D - B
Range: Close - Mid (0 - 10)
Type of Jutsu: Ninjutsu/Taijutsu
Users: Tishuto Clan
Element Affinity: Katon
Training Link: -

Description: A technique that utilizes Taijutsu and Ninjutsu; Katon. the user will first focus chakra into their hands or feet and with enough concentration, this chakra will erupt into fire and can be used in a variety of ways (some stated below). The fire is used to add burning damage to the user's Taijutsu strikes, giving them a more powerful and possible longer lasting effect. This fire can be manipulated in a manner to where the user can even change the force of it, from causing 1st to 3rd degree burns. However, the more intensified the fire, the harder it is to not only control but the more capable it is of burning the users hands or limbs and setting the clothing around those areas on fire. This flame is even capable of harming people through different types of armor, depending upon how it is focused (usually the flammable variety).

Here is a variety of some ways to use this jutsu.

  • This fire can also be expelled from their fists and feet when kicking or punching, sending out small fire balls.
  • With enough fire behind the attack, the user can send out an arc or ring from their limbs.
  • With enough blast behind this attack, the user can punch of slam their foot down to create a burst of flames in front of them (much like a small wall of flames). This is normally used for defensive, surprising an oncoming foe with sudden flames from below, and maybe merely setting something alight.




Weakness: Water can easily put this fire out. Wind can be used to manipulate the flames out of control or away from the opponent. Earth attacks can be used to shield self from these flames. The user looses focuses. Intensified flames can be difficult to control at times under certain circumstances and can even burn the user, the user still feels the heat of these flames. The attack is mostly a short ranged attack so simply do not get close to the user when this attack is in use and avoid the fireballs launched at you.

-------------------------

Name of Jutsu: Hakkei: Misshuu Enmu (Release: Dense Fog)
Rank: B
Range: Close - Mid
Type of Jutsu: Ninjutsu
Users: Tishuto Clan
Element Affinity: Katon
Training Link: -

Description: Using Misshuu Enmu, the user concentrates it within their body before releasing it through the pours of their body. However, unlike the previous form with it's instant explosive nature, the user is able to have more control with this to prevent any possible internal burns from occurring. The fog itself can be altered to where it can either come out lighter or be released like its previous dense state; meaning the user could have it float around more or stick low to the ground like it usually does. Although a flame or spark can still cause the fog to light quickly, the effects are less explosive. They can normally leave 2nd degree burns and sometimes 3rd, depending on density and how close they are to the fog itself. ]
*If they are within this fog and it is dense, they will get 3rd degree unless they have a good defense or other reasons.

Weakness: If the user is not careful they could get herself burned by this fog. Stay out of range of the fog when it lights. Fog is easy to light and thus can blast back at the user when they don't expect it; depending on the method. Fuuton attacks can normally blow the fog away, when used in a powerful amount (depends on the density of the fog) and Suiton can put the fire out once lit.

-------------------------

Name of Jutsu: Nenshou Tezawari (Burning Touch)
Rank: B
Range: Close
Type of Jutsu: Ninjutsu/Taijutsu
Users: Tishuto Clan
Element Affinity: Katon
Training Link: -

Description: A more focused version of Daiennetsu Genko (Hell-Fist), Nenshou Tezawari works somewhat the same way without extending chakra outward. Upon drawing forth chakra, the user then focuses this chakra in a part of their body, causing it to grow more red. This redness is a sign of concentrated Katon chakra, meaning when the user punches, kicks, etc, it will add a burning force to their attacks. This attack can then lead into the Daiennetsu Genko jutsu but is normally just used for its simple burning effects. Enough to cause 1st degree burn, severity can increase with more focus and depending upon how long the user touches one spot with this burning touch.

Weakness: Over a period of time (3 posts), the user's hands will begin to receive first degree burn. When the user touches something the heat will also bounce off the person or object and thus can burn the user back as well. Douse water on the users hands to cause them to steam out and cool off.

-------------------------

Name of Jutsu: Kasai Bushin (Fire Clone)
Rank: A
Range: Close (0 - 5)
Type of Jutsu: Ninjutsu
Users: Tishuto Clan
Element Affinity: Katon
Training Link: -

Description: User creates a shadow bushin that is secretly mixed with fire chakra but still appears much like a regular shadow bunshin. This clone acts much like an exploding tag; upon being destroyed the clone will have the capability to explode and releases this fire chakra. Due to it being fire chakra though, the explosion also releases stored heat and possibly turn into flames upon impact or if destroyed. Anyone within 5 feet of these clones may receive between 1st and 3rd degree burns, depending upon how much chakra stored within them.
These clones are also only capable of using fire jutsu due to their build.

Weakness: Can be destroyed just like any other Shadow Bushin. Somehow avoid them upon exploding; like destroying them when they are not in range.

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Name of Jutsu: Kyoubou Honoo (Raging Flame)
Rank: B - A
Range: Close/Self (0 - 5)
Type of Jutsu: Ninjutsu
Users: Tishuto Clan
Element Affinity: Katon
Training Link: -

Description: Utilizing Katon element, the user will make the necessary handsigns before surrounding themselves with controlled chakra. This controlled chakra will then erupt in flames with enough force to give someone second degree burns. This create a sort of flame armor to protect the user from different sorts of attacks, like someone using Taijutsu on them or grabbing them. Flames are capable to be manipulated to where they only cover certain body parts, such as enveloping the user's arm or leg. However this plays more into other clan techniques, for example Daiennetsu Genko (Hell-Fist). Overall, the technique is mostly used as a defensive tech then an offensive one due to it's effects.
These flames normally only last one post are quick to erupt and go out to avoid using up chakra and prevent back-fire.

Weakness: Wind can be used to manipulate the flames, making them difficult for the user to control and thus causing them to burn the user or back-fire. Water can easily put these flames out, much like other fire jutsu. Opponent can easly avoid the user to avoid contact with the flames surrounding them. The user can still feel the heat of flames surrounding them and must be careful or else they can received second degree burns

-------------------------

Name of Jutsu: Misshuu Enmu (Dense Fog Technique)
Rank: A
Range: Close - Far (0 - 10+)
Type of Jutsu: Ninjutsu
Users: Tishuto Clan
Element Affinity: Katon
Training Link: -

Description: Utilizing Katon element/chakra, the user will perform the necessary handsigns before inhaling deeply and exhaling out a thick dense fog. This fog will then immediately fall to the ground and can only rise to 4 feet high due its density. This fog, unlike regular fog which is misty and wet, is rather dry and is warm; at times causing the person standing in the middle of it to break a small sweat.

What makes this fog special compared to most fog is that is also made up of flammable gases that will ignite instantaneously in a flaming sort of explosion from the slightest spark or tiniest flame. Once lit, these flames are capable of rising eight feet off the ground if done before two posts, due to the fog spreading. Given the right circumstances, a.k.a. if there is enough flammable material, these flames can even reach higher and will incinerate everything in their path.

This fog is also capable of leaving the victim 3rd degree burns or worse if within range of it, depending upon where they are in the fog or if they are standing 3 meters from it. This explosion may even have the capability to knock the victim out of they are standing within it once it goes off. If they are standing anywhere within 4 to 6 meters of this attack when it erupts, there is the possibility that they will receive 2nd degree burns. If they are standing between 7 to 9 meters away from this attack upon eruption, there is the possibility they may receive mere 1st degree burns.

Weakness: Do not stand within 10 meters when it erupts, be higher than ten feet or more above ground, or even deep enough beneath the earth to avoid. Water can be used to put out the flames once they are lit. Wind can be used to manipulate the fog and cause it to spread out, or if powerful enough to move something dense, move it away. Victim can use earth to manipulate and lower the ground so that the fog sinks lower, concentrating it more to one point.

-------------------------

Name of Jutsu: Kaen Bara (Flaming Rose)
Rank: A
Range: Close - Mid (0 - 10)
Type of Jutsu: Ninjutsu
Users: Nasamea
Element Affinity: Katon
Training Link: -

Description: Utilizing fire and earth chakra, Nasamea performs the necessary handsigns before slamming her fists or feet onto the ground. She could also cast it through her sword and stab it into the ground, but must remain in contact with the sword and keep it in the ground until the jutsu is over. Fire then is casted through the ground and can then be used in two ways. Both work best when Nasamea and the target are still, depending which way is being used. Either way, flames can rise up to seven feet high at the most.

1. The fire can surround Nasamea in a ring and be casted upward, creating a ring of fire. This ring is mostly used to defend or to suddenly surprise the opponent with a blast of fire from all around Nasamea.

2. The flames travel the opponent and circle around them, as long as they are at least 15 feet, maximum, away or closer from Nasamea, and perform the same effects. However, instead of for defense, this is used as an offensive and thus to burn the opponent and surprise them with a sudden underground flame.

Weakness: Ground will start to vibrate slightly beneath the opponents feet before fire rises, giving them time to move away. Simply dodge the fire coming out from beneath. One fire is directed in a certain area, that is where the fire will rise. Nasamea must keep in contact with the ground until jutsu is ended, or keep her sword in the ground and hold on to it. Water can put the fire out.







Doton



Name of Jutsu: Shinjuu Zanshu no Jutsu (Double Suicide Decapitation Technique)
Rank: D
Range: Close (0 - 2)
Type of Jutsu: Ninjutsu
Users: Doton Users
Element Affinity: Doton
Training Link: -

Description: User uses Doton to sneak up on the opponent silently from underground. From there, the user moves beneath the opponent before grasping the opponents legs and pulling them under. Usually the user pulls the opponent so that their head is sticking out, which then a clone or someone else can come and decapitate the opponent. However, it is possible to pull the opponent down even further to where they became stuck underground and cannot breath.

Weakness: Water can be used to drown the user. Doton can be used to crush the user beneath the opponents feet, or elsewhere underground. Lightning can venture through the ground and hurt the user beneath, maybe knocking them unconscious. Katon could even be used to burn the user's hands when they reach out. User can be tracked with developed Chakra seeing Doujutsu or various other chakra seeing techs due to them not be that far underground.

-------------------------

Name of Jutsu: Kurogane Dougu (Iron Tool)
Rank: C
Range: Close (0 - 5)
Type of Jutsu: Ninjutsu
Users: Nasamea
Element Affinity: Doton
Training Link: -

Description: Utilizing earth chakra, Nasamea focuses this chakra into her weapons and from there is able to make the weapon more dense. This causes them to become stronger and more difficult to break then their original state, however this does not make them anything as strong as diamond. This only makes them stronger than the average katana or weapon forged; but also heavier and slower.
Chakra usually wears off the weapon after two posts, unless a constant amount is given.
This means concentration must be kept to prevent the weapon from becoming off balanced.

Weakness: Weapons must be balanced just right or else they will be more difficult to use or will curve more when thrown. Concentration must be kept if used continuously, this can become rather difficult at times. Other Doton users who may focus chakra into the weapon can throw it off and cause it to be off balance as well. Weapons become heavier which can cause them to move slower when throw.

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Name of Jutsu: Moguragakure no Jutsu (Mole Hiding Technique)
Rank: C
Range: -
Type of Jutsu: Ninjutsu
Users: Doton Users
Element Affinity: Doton
Training Link: -

Description: Utilizing Doton chakra, the user is capable of burrowing into the ground to hide out of sight. This allows them to not only avoid attack but travel underground as well, making laying underground traps easier. Chakra can be used to cover the ground above the user to make it appear as if the ground never moved; making hiding easier as well.

Weakness: Doton attacks can be used to crush the user or draw them out, etc. Sution attacks can be used to drown the user beneath the surface, if used properly of course.

-------------------------

Name of Jutsu: Ganchuurou no Jutsu (Rock Pillar Prison Technique)
Rank: C
Range: Close - Mid (0 - 10)
Type of Jutsu: Ninjutsu
Users: Doton Users
Element Affinity: Doton
Training Link: -

Description: Utilizing Earth chakra, the user will perform the appropriate handsigns before placing their hands on the ground. This then causes thick pillars of earth to rise out of ground around the target, preventing the target from escaping.

Weakness: Water can turn these pillars into mud and make them useless. Earth users can cause the earth to return to... earth, and make them useless. Can dig a hole underneath the pillars to escape. Simply avoid the rising pillars and do not get trapped within them.

-------------------------

Name of Jutsu: Keifuku Sakudo (Tillage of the Soil)
Rank: C
Range: Close (0 - 5m)
Type of Jutsu: Ninjutsu
Users: Tishuto Clan
Element Affinity: Doton
Training Link: -

Description: Due to clan being known for farming and raising tea crops, this jutsu was normally used in aid of mixing the soil ready for planting. Utilizing earth chakra, the user performs the necessary hand signs before slamming their palms of the ground. This causes the earth 5 meters around them to break up and turn over due to a shock wave of earth chakra beneath the surface. In combat this is good for causing opponents to loose their balance and fall if within range, besides the fact it turns the soil over and breaks it up.
This also makes it easier for water to pass through the soil due to the enlarged air pockets beneath the surface.

Weakness: Do not be within 5 meters of this attack

-------------------------

Name of Jutsu: Doryuu Heki (Earth Release: Earth Style Wall)
Rank: D - B
Range: Close (0 - 5)
Type of Jutsu: Ninjutsu
Users: Doton Users
Element Affinity: Doton
Training Link: -

Description: Utilizing the earth element, the user performs the appropriate handsigns before slamming their hands or feet onto the ground. This then causes an earth wall to rise out of the ground before the user or even all around, depending on how the technique is used. Various sizes can be created, from 5 ft high by 3 ft wide to 10 meters high to 5 meters wide. However due to it being B-rank, this means the size and thickness of the wall has it's limits.

Weakness: Earth can be used to break apart the wall and use it as the opponents own jutsu. Lightning can pierce through wall and cause it to crumble. Enough water can be used to turn the wall into mud and make it rather useless. It's not like the wall attacks ... so just run around it.






Regular

Name of Jutsu: Kage Shuriken no Jutsu (Shadow Shuriken Technique)
Rank: D
Range: Close - Far (0 - 10+)
Type of Jutsu: Ninjutsu
Users: Genin +
Element Affinity: None
Training Link: -

Description: A technique that utilizes a giant Fuuma Shuriken or simple projectiles. When throwing the shuriken, the ninja will also throw a second giant shuriken to hide in the shadow of the first. The hidden secondary shuriken can then approach the target without their being aware.
Sometimes a transformed clone or person can also be hidden beneath the original weapon if performed right.

Weakness: Lack of projectiles to use. Tools can be dodged or deflected in a manner that both are dodged or deflected. Etc.

-------------------------

Name of Jutsu: Kage Bunshin no Jutsu (Shadow Clone Technique)
Rank: B
Range: -
Type of Jutsu: Ninjutsu
Users: Jounin +
Element Affinity: -
Training Link: -

Description: The normal Bunshin technique creates a copy of the ninja that lacks any substance. The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones.
*Elements can also be added into this clone, as explained in various other jutsu listed.

Weakness: Distributes the total amount of chakra the user has, evenly amongst the clones. Depending upon how many clones, this can drop the overall chakra level down quickly. Can be destroyed rather easily upon impact.










Genjutsu


Name of Jutsu: Narakumi no Jutsu (Hell Viewing)
Rank: D
Range: Close (0 - 5)
Type of Jutsu: Genjutsu
Users: Genjutsu users
Element Affinity: -
Training Link: -

Description: Narakumi no Jutsu is a Genjutsu technique that causes its target to see a horrifying vision. The ninja will use the serpent hand seal to cause a circle of leaves to spin and envelop the target and then fall away. Once cast, the world will appear normal to the target until they see the illusion, playing on that shinobi’s worst fears. The effects of the technique could debilitate a person for some time.

Weakness: Kai release, stop chakra flow then release an even greater flow, cause self pain, and/or have someone cause you pain from the outside. Some Doujutsu, like the Sharingan, and other techs can see through genjutsu and make it useless.

-------------------------

Name of Jutsu: Kai (Release)
Rank: C
Range: Close - Far (0 - 10+)
Type of Jutsu: Genjutsu
Users: Genjutsu Users
Element Affinity: -
Training Link: -

Description: After forming the needed hand seals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.

Weakness: Not enough chakra to do this, can only be used twice per battle.

-------------------------

Name of Jutsu: Chissokushi (Death by Suffocation)
Rank: C
Range: Close - Mid (0 - 10)
Type of Jutsu: Genjutsu
Users: Tishuto Clan
Element Affinity: -
Training Link: -

Description: Upon performing the necessary hand signs, and if the target is standing near and gazes at a source of water, the user will target the sense of smell and hearing by making it feel as if the opponent's breathing pathway and ears are being filled with water. If the genjutsu is not released the target will then began to choke and possibly try to throw up this water in order to get it out of their system. A rather gruesome genjutsu that makes the opponent feel as if they are choking to death.
After a post of this in affect, the victim will soon begin to feel dizzy and light headed, making mobility more difficult.
After two posts under the influence of this genjutsu, mobility will become even more difficult due to vision blurring and the victim will eventually go unconscious.
This jutsu was mainly used when people attempted to steal from the clan. There were always torrents with water for the crops, making the jutsu rather easy to use.


Weakness: Kai release, stop chakra flow then release an even greater flow, cause self pain, and/or have someone cause you pain from the outside.

-------------------------

Name of Jutsu: Sakebigoe Hibiki (Screaming Echo)
Rank: C
Range: Close - Mid (0 - 10)
Type of Jutsu: Genjutsu
Users: Tishuto Clan
Element Affinity: -
Training Link: -

Description: Upon performing the appropriate handsigns, the user targets the opponents sense of hearing by whistling. Upon hearing the whistle, if the target where to focus on it the slightest and if they are within range for the genjutsu to take affect; the whistle will eventually become irritating to their ears. This is because when the genjutsu soon takes effect it makes the whistle sound louder and higher pitched then what it usually is. Eventually, if the genjutsu isn't broken, after the user's next post their ears will give the appearance that they are bleeding. Not only will they have to deal with the pain of the whistle screeching in their ears and head but will possibly grow the belief that they are in even more pain upon seeing the blood coming from their ears.

Weakness: Cover ears and do not listen to this sound. Do not focus in on the sound no matter what. Do not think about the sound. Gives away position if trying to sneak by. Kai release, stop chakra flow then release an even greater flow, cause self pain, and/or have someone cause you pain from the outside.

-------------------------

Name of Jutsu: Okkakeru honoo (Chasing Flame)
Rank: B
Range: Close - Mid (0 - 10)
Type of Jutsu: Genjutsu
Users: Tishuto Clan
Element Affinity: -
Training Link: -

Description: Upon performing the necessary handsigns, if the opponent makes eye contact with the user or sees any nearby flames the genjutsu will begin to take affect. Soon enough, fire will seem as though it crosses over towards the opponent and follows them. These imaginary flames will follow the opponent until they surround the opponent and begin to engulf the opponent in blazing flames. The user even has the capability to turn the flames colors to intensify the effects of the genjutsu and make the flames appear much hotter, making the opponent believe they are in serious pain or cannot escape these flames.
This is usually a distraction tech to set up another jutsu, sneak away, or when trying to chase off people from the tea crops. Sometimes, after releasing the genjutsu, the opponent may even find themselves surrounded and engulfed in actual fire.

Weakness: Kai release, stop chakra flow then release an even greater flow, cause self pain, and/or have someone cause you pain from the outside. Target must remain within eye sight and a 10 meter range.

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Name of Jutsu: Kokuangyou no Jutsu (Journey into Black Darkness Technique)
Rank: A
Range: Close - Mid (0 - 10)
Type of Jutsu: Genjutsu
Users: Genjutsu Users
Element Affinity: -
Training Link: -

Description: Upon using the appropriate hand signs, the user contacts the targets senses to where the target believes they are surrounded in complete darkness. While in the darkness, the target will not be able to see any oncoming attack because it negates their sight.

Weakness: Although it negates sight, the other senses are still usable. Besides using Kai release, stop chakra flow then release an even greater flow, cause self pain, and/or have someone cause you pain from the outside; the user can also use the other senses to track the user. Upon landing a blow to the user, the jutsu will end.
Nasamea
Nasamea
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Age : 31

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Nasamea's Techniques Empty Re: Nasamea's Techniques

Post by Garasu Sunakorosu Wed Apr 28, 2010 6:35 am

Accepted. ^_^
Garasu Sunakorosu
Garasu Sunakorosu
Kazekage

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Points : 36

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